01
Click for full case study
Portfolio
02
TGA & BTH Game Projects
Game Projects
03
TGA & BTH coursework
Previous Work
About Me
Technical
Artist
Hi, I'm Erik! I'm a technical artist student at TGA Malmö. My passion lies in creating versatile and efficient solutions for pipeline and workflow optimization. I also specialize in VFX and shader development.
I have a strong foundation in both artistic and technical aspects of game development. When i'm not developing games, you can find me playing video games, producing music or doing handy work.
Thank you for taking the time to view my work!
Unreal Engine
Substance Designer
Houdini
HLSL / GLSL
Maya & Blender
Python / C++ / C#