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Architectural Scene

Architectural Scene

Role Lighting Artist / Technical Artist
Tools Unreal Engine, Photoshop
Timeline 2 weeks
Category Lighting & VFX

Project Overview

An atmospheric lighting study featuring a classical European palace reflected in still water during golden hour. This project explores advanced lighting techniques, volumetric effects, and realistic water reflections to create a moody, cinematic scene.

Lighting Design

The lighting setup was designed to capture the magical quality of twilight:

Water Simulation

The water surface required special attention to achieve realistic stillness while maintaining visual interest:

Post-Processing & Color Grading

Extensive post-processing was applied to achieve the final cinematic look:

Challenges & Solutions

The main challenge was achieving perfect symmetry in the water reflections while maintaining performance. By using a combination of planar reflections for the main building and SSR for distant elements, I achieved the desired look without compromising frame rate.

Key Learnings

This project deepened my understanding of natural lighting phenomena and how to replicate them in real-time rendering. The importance of reference photography and understanding how light behaves in different atmospheric conditions proved invaluable.