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Tactical Environment

Tactical Environment

Role Technical Artist / Environment Artist
Tools Unreal Engine, Blender, Substance Painter
Timeline 4 weeks
Category Environment Art

Project Overview

This military environment showcases realistic PBR materials, dynamic lighting, and water simulation techniques. The scene depicts an abandoned coastal military outpost with rusted vehicles and equipment partially submerged in shallow water.

Technical Approach

The environment was built with a strong emphasis on modular design and realistic material definition:

Lighting & Atmosphere

The lighting setup utilizes a combination of directional light for sun simulation, skylight for ambient lighting, and strategically placed point lights to highlight key features. Post-process effects including color grading and depth of field were carefully tuned to achieve a cinematic look while maintaining visual clarity.

Optimization Strategy

To ensure the scene runs efficiently:

Key Learnings

This project taught me valuable lessons about environmental storytelling through weathering and decay. The challenge of making military hardware look convincingly abandoned while maintaining visual interest pushed my skills in both artistic direction and technical execution.